Last updated: 16th June 2020
(Some parts of this guide, such as skill descriptions are skill under development and will be coming at a later date)
Introduction
Remember that class guides are a rough explanation of the class, designed to give you an idea of the class and what you should be aiming for. You should really adapt the guide and follow your own instincts to match your play-style! I also highly recommend looking at as many different sources as possible and gathering as much information as you can about your class before deciding what is best for you and how you play. The class discords are a great place to start, most have their own guides and resources as well as plenty of skilled players willing to help with questions.
The Tamer class has one of the most unique play styles in Black Desert. At level 20 you are able to summon your pet “heilang” who will aid you in combat. Once you reach level 49 another skill becomes available which allows you to ride your pet as a mount and attack whilst riding it. The Tamer class is very dependent on their pet and should keep it summoned at all times during combat. Tamer also uses a Shortsword as their main hand weapon, and a Trinket as their secondary weapon. At level 56, Tamer unlocks her awakening skills and a new awakening weapon, which is the Celestial Bo Staff.
Awakened Tamer is considered one of the harder classes to play because they have a lot of skill cancels and really require a lot of work to master. They are also one of the squishiest classes because of their low base damage reduction so if you make a mistake it can be very punishing. They are quite average in both low end PVE and the high end PVE spots. But Tamer really shines in 1v1 situations because they have great engages and a good amount of iframes. Your pet can also stun while you are in your iframes and give you great opportunities or save you in some cases. For node wars they can be somewhat average because they just can’t survive long enough and don’t really have the best kit for largescale PVP. That doesn’t mean that a Tamer doesn’t have a place in node wars though, in fact they can be really scary when placed in a bomb squad role because their skill “Allround Spinner” (100% black spirit skill) has incredible burst and they have a great engage.
Check out the video below to see some examples of character combat.
Source: https://www.youtube.com/channel/UCcO-TjLkDNzvYrlPkOHgnfA/videos
PROS
- Unique playstyle with pet
- Strong in 1v1 and small scale
- Great for bomb squad in node wars
- Fast paced combat
- Double jump and jump combos are great for taking out cannons in a node war
CONS
- Low base damage reduction (very squishy)
- Lacking in node wars (other than their 100% skills burst)
- Difficult to play with high skill ceiling
- Can be tedious to grind due to so many skill cancels
Succession
Tamer succession can be unlocked after level 56 after speaking to the Black Spirit and completing the Succession quest under the suggestions tab. This will give you a totally seperate skill tree that enhances your main hand skills and only has a few awakening skills. Your awakening weapon still effects your succession damage but is not as much of a priority. You can get away with using a Green/Blue grade TRI Ultimate weapon without losing too much damage. This is because only 30% of your Awakening AP is applied to the damage of Succession skills, as well as the additional item stats, such as Human/Species Damage and Accuracy.
Awakening performs better in most situations and is currently decent/average in PVE. Succession is simpiler and doesn’t require you to put as much effort in while grinding so some players may prefer it at high end grind spots. Succession is also still quite strong in 1v1 but once again awakening is considered stronger. There is no harm in trying out succession if you have enough skill points (1,700) and seeing which you personally prefer but if you really want to min-max it is best to stick with your awakening for now.
In each section of the guide you can find additional information about succession skills.
Skills
Post-Awakening skill build – Level 56 (597 skill points): https://bdocodex.com/us/skillcalc/120450
Minimum skill build – Level 60 (1427 skill points): https://bdocodex.com/us/skillcalc/120451
High-Tier skill build – Level 60 (1972 skill points): https://bdocodex.com/us/skillcalc/120452
End-Game skill build – Level 60 (2510 skill points): https://bdocodex.com/us/skillcalc/120453
Always prioritize Awakening skills before leveling your Absolute Skills.
Succession Starter skill build – Level 60 (1274 skill points): https://bdocodex.com/us/skillcalc/120461
Succession Core skill build – Level 60 (1693 skill points): https://bdocodex.com/us/skillcalc/120460
Succession End-Game skill build – Level 60 (2007 skill points): https://bdocodex.com/us/skillcalc/120459
- Keys in square brackets [] mean that you tap the key. For example, [Q] means you tap Q once.
- Keys in round brackets () mean that you hold the key. For example, (HOLD Q) means you hold Q until the next step. (PERMAHOLD Q) means you hold Q throughout the combo.
- Keys separated by a “+” symbol should be used at the same time. For example, [Q] + [LMB] means you tap Q and LMB at the same time.
- Keys separated by a “>” symbol show the order you should follow out the steps. For example, [Q] + [LMB] > [F] means you tap Q and LMB at the same time, then tap F
- [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.
Skill descriptions are still in development and you should either skip this section or take it with a grain of salt.
GENERAL
Leaf Slash
[LMB]
Leaf Slash is your main auto attack. It doesn’t do much damage at all and I honestly wouldn’t bother leveling it higher, because you’ll only be using this skill to regenerate mana. At higher grade, it deals a little bit more damage and increases the attack speed and accuracy of the skill.
Heilang: Whiplash
[RMB]
This skill is your offhand auto attack. I would actually recommend taking this skill and maxing it because despite it being your offhand auto attack, it does quite a lot of damage.
Summon Heilang
Skill Bar
This skill unlocks at level 20 and must be placed on your skill bar. You use it to summon your pet “beast”. This pet attacks along side you and at level 49 you can also ride the beast by commanding him to “stay” and then pressing [R] next to him to climb on. The skill lasts 3 minutes at level 20, but at higher grade can last up to 10 minutes. There is a long cool down of 2 minutes, but this still means that there will always be a 100% uptime.

Command: Attack
Skill Bar
Order your pet to attack the closest enemy or the enemy you have targeted.

Command: Stay
Skill Bar
Order your pet to wait for your next instruction.

Command: Follow
Skill Bar
Your pet will stop what it is currently doing and come to you.

Command: Sit
Skill Bar
You pet will sit/lie down. During this time you will both recover HP.
DODGES/KICKS
Evasion
(HOLD SHIFT) + [A] OR [S] OR [D]
This skill is one of your dodges. There are others that work as passives and combine with other skills. But this is your main dodge. You can also use this skill by double tapping [W]. The skill will cause your character to flip to the side, jump backwards, or front flip forwards. The skill does use up stamina, but at higher grades will reduce the amount of stamina used.
Flurry of Kicks
[F]
You can hold Flurry of Kicks to kick the enemy up to 3 times in a row before the animation is reset. This kick will turn your target around, allowing you to easily perform a back attack and deal more damage. At higher grade, it will also knock back the target. Kicks are very useful to combo with other skills.
Tree Climb
[W] + [F]
Tree Climb is an air attack kick and your character will leap away afterwards. Kicks are very useful to combo with other skills.
Stretch Kick
[S] + [F]
Stretch Kick is an upwards kick which will knock down enemies. At higher grade, it will also knock back. Kicks are very useful to combo with other skills.
Soaring Kick
[E]
This skill will grab and enemy before kicking them and throwing them, knocking down the target and other enemies.
DAMAGE
Evasive Attack
[LMB] + [A] OR [D]
This skill will strafe you to the side whilst slashing out in front of you. Higher grade increases the skills critical chance and range. This skill is good for kiting or gathering up monsters.

Flowing Water
Passive
This skill is an extension of Evasive Attack which will automatically strike twice.
Flash
[LMB] + [S]
This skill will strike out and lunge forwards. At higher grade, the skills damage is increased and the distance of the lunge is increased. I wouldn’t actually recommend maxing this skill or taking it’s extensions unless you have already maxed out more important skills.
Bolt Wave
[LMB] + [SHIFT]
Bolt Wave is a forwards strike which will stun the enemy for 3 seconds. There is also an extension to this skill which I would recommend maxing as well.

Jolt Wave
[LMB] + [SHIFT]
You can use the combo again directly after Bolt Wave. The extension will also knock down the target and deal high damage with a high critical chance. This skill is great for single targets or in PvP.
Heilang: Scratch
[RMB] + [A] OR [D]
This skill will strafe you to the side in a sideways swipe. It uses mana and can be used whilst riding your beast. It will also push monsters to the side.
Heilang: Lightning of Earth
[RMB] + [W]
This skill will slash forwards, knocking back enemies and at higher grade also knocking them down. The skill can be used whilst riding your beast.
Heilang: Upward Claw
[RMB] + [S]
This skill is your 100% Black Spirit Rage skill. It will charge you forwards, knocking up enemies and also knocking them back. You can also use this skill whilst riding your beast. It’s also important to note that the only way to learn this skill is through a Black Spirit quest.
Heilang: Throat-Burn
[RMB] + [SHIFT]
This skill is a wide swing which will knock back enemies. At higher grade, it will give the skill more range and damage. However, I wouldn’t bother maxing it until you have your main skills maxed first.
Heilang: Trample
[SPACE] after some skills
This skill combos with a few others, such as your main auto attack, Bolt Wave and Jolt Wave. You can use this skill on your beast, by simplily pressing [SPACE] to pounce forwards.
Heilang: Surging Tide
[SHIFT] + [F]
This skill will knockback enemies whilst dealing damage. It’s not a good skill on it’s own, but can be used with your beast to deal more damage. It will also bring beast back to you if he/she has wandered off. You can use this skill whilst riding your beast, by using [SHIFT] + [W] to dash to an enemy and deal an attack.
Heilang: Fearful Trembling
[SHIFT] + [Q]
This skill will stun enemies and is one of your better AoE skills. You can hold the skill for longer to knock back enemies as well. The skill works well in PvP and is one of your best crowd controls skills.
Void Lightning
(HOLD Q)
Void Lightning pulls enemies inwards towards you, flinching them and slowing them. Holding [Q] will quickly drain your stamina. The skill by itself doesn’t do much damage but if your beast is summoned, it will also strike the enemies at the same time to deal high damage. The monsters shouldn’t hit you because they are flinched during this time. You can also ignore the cool down and cast the skill again, but this will deal less damage. The skill is great for leveling and works well with your other AoE skills.
Heilang: Roaring
Skill Bar
Heilang: Roaring is your 200% Black Spirit Rage skill. It deals high damage and also knocks back enemies as well as knocking them down and slowing them. You can ignore the cool down and spam this skill to deal reduced damage. You can also use this skill whilst on your beast. Along with Void Lightning, this skill is one of your main AoE skills and is the skill you will be using the most.
Skill Combos
The following skill combos are very basic combos/cancels and some additional tips/tricks for your class. I recommend using video guides to learn more complex skill combos, because it is much easier to see exactly what you should be doing, rather than reading it and trying to wrap your head around it all. There are some recommended skill combo videos in the Useful Links section and the end of the guide!
- Keys in square brackets [] mean that you tap the key. For example, [Q] means you tap Q once.
- Keys in round brackets () mean that you hold the key. For example, (HOLD Q) means you hold Q until the next step. (PERMAHOLD Q) means you hold Q throughout the combo.
- Keys separated by a “+” symbol should be used at the same time. For example, [Q] + [LMB] means you tap Q and LMB at the same time.
- Keys separated by a “>” symbol show the order you should follow out the steps. For example, [Q] + [LMB] > [F] means you tap Q and LMB at the same time, then tap F
- [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.



Required skills: Legendary Beast’s Power, Evasion
[SHIFT] + [SPACE] > [C] > [W x2]
You can use Legendary Beasts Power then press [C] whilst holding [W] to trigger evasion and smoothly swap out of your awakening to pre-awakening



Required skills: Leaves Dropping, Heilang: Trample, Legendary Beasts Power
[SHIFT] + [A/S/D] > [SPACE] > [SHIFT] + [SPACE]
You can use this combo to switch to pre-awakening more smoothly




Required skills: Garuda, Legendary Beasts Power, Moonlight Strike, Flow: Full Moon
[F] > [SHIFT] + [SPACE] > [W] + [F] > [LMB]
You can cancel Garuda straight after the first hit by using Legendary Beasts Power.





Required skills: Leaves Dropping, Flow: Intimidation, Legendary Beats Power, Moonlight Strike, Flow: Full Moon
[SHIFT] +[A/S/D] > [S] + [LMB] > [SHIFT] + [SPACE] > [W] + [F] > [LMB]
You can cancel Flow: Intimidation with Legendary Beasts Power the second that the float CC goes off.




Required skills: Legendary Beast Dance, Legendary Beasts Power, Moonlight Strike, Flow: Full Moon
[RMB] + [W/A/S/D] > [SHIFT] + [SPACE] > [W] + [F] > [LMB]
You can cancel Legendary Beast Dance with Legendary Beasts Power the second that the float CC goes off.





Required skills: Tree Climb, Flurry of Kicks, Flow: Tree Bound, Air Lightning, Legendary Beasts Power
[W] + [F] > [Q] > [SHIFT] + [SPACE]
Tree Climb only has an iframe on the first part of the skill and once it actually hits you are unprotected. You can cancel the long backflip animation using this combo. You can then follow it up with other skills. You must hit a target for this combo to activate properly.












Required skills: Moonlight Strike, Soaring Kick, Bolt Wave, Jolt Wave, Allround Spinner, Echo Pierce, Garuda, Legendary Beast Dance, Flow: Intimidation, Flow: Full Moon, Resonance
[W] + [F] > [E] > [SHIFT] + [LMB] > [SHIFT] + [LMB] > [SHIFT] + [RMB] > (Quickslot: Echo Pierce) > [F] > [D] + [RMB] > [S] + [LMB] > [W] + [F] > [LMB] > (Quickslot: Resonance)
This combo is a 1v1 PVP combo.
















Required skills: Moonlight Strike, Allround Spinner, Leaves Dropping, Soaring Kick, Bolt Wave, Jolt Wave, Legendary Beast’s Power, Echo Pierce, Legendary Beast Dance. Flow Intimidation, Flow: Full Moon, Resonance, Heilang: Surging Tide
[W] + [F] > [SHFIT] + [RMB] > [SHIFT] + [A/S/D] > [E] > [SHIFT] + [LMB] > [SHIFT] + [LMB] > [SHIFT] + [SPACE] > [SHIFT] + [LMB] > [SHIFT] + [LMB] > (Quickslot: Echo Pierce) > [D] + [RMB] > [SPACE] > [W] + [F] > [LMB] > (Quickslot: Resonance) > [SHIFT] + [F]
This combo a grab combo for 1v1 PVP.










Required skills: Moonlight Strike, Soaring Kick, Bolt Wave, Jolt Wave, Legendary Beast Power, Echo Pierce, Garuda, Allround Spinner
[W] + [F] > [E] > [SHIFT] + [LMB] > [SHIFT] + [LMB] > [SHIFT] + [SPACE] > [SHIFT] + [LMB] > [SHIFT] + [LMB] > (Quickslot: Echo Pierce) > [F] > [SHIFT] + [RMB]
This combo is another PVP combo example for 1v1.









Required skills: Soaring Kick, Bolt Wave, Jolt Wave, Legendary Beasts Power, Heilang: Lightning of Earth, Heilang: Upward Claw, Heilang: Surging Tide, Horror Slam (Succession)
[E] > [SHIFT] + [LMB] > [SHIFT] + [LMB] > [SHIFT] + [SPACE] > [SHIFT] + [LMB] > [W] + [RMB] > [S] + [RMB] > [SHIFT] + [F] > (Quickslot: Horror Slam)
This is an example PVP combo in succession
Locked Skills
These are the skills I recommend locking:
Evasive Attack, Flurry of Kicks, Heilang: Whiplash, Heilang: Throat-burn, Heilang: Lightning of Earth, Heilang: Berserk, Ultimate: Echo Pierce







To lock a skill, press the lock icon on the top of each skill icon in the skill window (K).
*Lock Whiplash unless you are using it in your rotations in high end PVE areas. It’s also recommended to lock Heilang: Berserk (E buff) and hotkey it instead to avoid possible conflicts
Rabam Skills
Level 56
Resonance – Requires [Fearful Trembling VI] and [Void Lightning IV] (Preferred Choice)
Horror Slam – Requires [Fearful Trembling VI] and [Heilang: Surging Tide VI]
Level 57
Legendary Beast’s Claw– Requires [Flash: Stance Shift II] and [Heilang: Scratch IV]
Jolt Stab – Requires [Flash: Stance Shift II] and [Jolt Wave III]
Either of the level 57 Rabams are vaible for PVE and it really comes down to your preference. Legendary Beast’s Claw gives some mobility and is also protected with super armor on the second half of the animation (as you move forwards). It is more situational in PVP, but is very useful for PVE because of the mobility. Jolt Stab is an unprotected skill. It fits well into PVE combos and also has a DP debuff which is very useful for both PVE and PVP. In PVP you can use this skill but is is quite risky if you don’t know other classes protected skills and CC. I would personally recommend going for Legendary Beast’s Claw if you are not sure which one to pick.
Skill Add-ons
Below are some examples of viable skill add-ons you can take. I recommend experimenting with your add-ons and figuring out what is best for you, because it really depends on your personal preference and how you play your class. If you’re simply not sure what to take then you can blindly follow the examples below and they will still be effective.
Weapons/Armor
The best weapons in the game are currently dropped from World Bosses.
For more information on this click here to view our World Bosses guide.
Primary Weapons:
Rosar Shortsword
The Rosar shortsword is what you should be aiming for to level your character. You should enhance it to at least +7 for leveling and then PRI or higher as soon as possible if you don’t have Liverto/Kzarka. Aim to buy a +15 Rosar Shortsword if you can to save your enhancing resources. Ideally you will want to buy or make it ultimate (yellow) to close the AP difference as well. Make sure you also make use of the gem slots to get your Attack Speed and Critical Hit up to 5.
Another alternative is the Styd Shortsword for leveling if you are having trouble obtaining a Rosar Shortsword. This weapon can be bought from a Blacksmith and will give you 18 – 22 AP as well as a lot of accuracy.
Liverto Shortsword
Liverto is the fourth strongest mainhand and much easier to obtain and enhance than Kzarka. I personally would not invest in a Liverto because it will just slow your progression. Go to a kzarka as early as possible. If you do already have liverto and have already invested into it, you will want to upgrade it to PRI or higher as soon as possible. I would recommend getting it to TRI at most and then you really want to switch to Kzarka. The liverto has slightly more AP than Rosar, but it also has a Critical Hit Rate +3 item effect.
Kzarka Shortsword
Kzarka is the main weapon you will be using. It has the same AP as Liverto but more accuracy and an Attack Speed +3 item effect.
Offin Tett’s Radiant Shortsword
Offin Tett weapons are usually not worth investing in because of the loss in accuracy. It can help you push to the next AP bracket but at higher AP brackets the extra AP you get is smaller and you’ll be losing hit chance % at the same time on both your preawakening and your awakening. So really you’re actually losing damage overall since you won’t be hitting the enemy as much (unless they are full DR). Offin Tett can be good when you reach certain AP brackets and if your class doesn’t depend on accuracy as much as others, but if you’re unsure whether you should be using this weapon or not, it’s much safer to just use Kzarka.
Blackstar Shortsword
Blackstar is considered the current best in slot mainhand weapon with higher base AP than Kzarka. It must be crafted using items in Star’s End and then following a questline. The weapon is also harder to enhance so most players only switch to Blackstar once they already have TET Kzaraka and very high AP with no easier upgrades. It has a Damage to All Species +10 and Attack Speed +3 item effect, as well as other bonuses when enhanced. The weapon cannot be enhanced with Caphras stones though. Blackstar is considered best for PVE at endgame but eventually a PEN Kzarka will outscale.
Offhand Weapons:
Needle Trinket
Needle Trinket is what you should be using to level. You should enhance it to at least +7 for leveling and then PRI or higher as soon as possible. Aim to buy a +15 if you can to save your enhancing resources. Ideally you will want to buy or make it ultimate (yellow) as well to close the AP gap between this weapon and Kutum/Nouver.
Kutum Trinket
This gives a mixture of AP and DP with added monster damage and accuracy. The Kutum weapons also have a 10% ignore resistance. The higher AP makes this weapon a best in slot for PVE and is also good for PVP in late game. When you are 261 (using Nouver) it is actually better to use Nouver in PVE as well because of the bonus AP given in the AP brackets. Once you reach over 261 AP (with Kutum) it is better to switch back to Kutum for PVE. More information about AP and DP brackers can be found here
It also has 2 crystal slots. The Kutum can also be modified using an Inverted Hearth of Garmoth to give extra stats (Max HP +150, Max Stamina +100, Special Attack Evasion Rate +10%).
Nouver Trinket
Nouver is currently considered the best in slot choice for PVP until you reach very high AP brackets. You should aim to have TRI gear before switching to this offhand. This weapon gives pure AP and an all resistance +10% item effect and can be modified using an Inverted Hearth of Garmoth to give extra stats (Max HP +150, Max Stamina +100, Special Attack Evasion Rate +10%).
When you are 261 (using Nouver) it is actually better to use Nouver in PVE as well because of the bonus AP given in the AP brackets. Once you reach over 261 AP (with Kutum) it is better to switch back to Kutum for PVE. More information about AP and DP brackers can be found here
Awakening Weapons:
Practice Celestial Bo Staff
This is a green grade weapon which is sold by some Blacksmith/Arms dealers. You will also receive a +10 weapon when you complete your awakening quests. This weapon has lower AP than the other options but it is still viable for PvE due to it’s Damage Against Every Species +5 item effect. It’s also much cheaper to enhance and repair max durability than the other options so if you don’t have a lot of money or participate in a lot of PvP, then this weapon is a good alternative until you get Dandelion.
Azure Thunder Celestial Bo Staff
This is a blue grade weapon which is given to you when you complete the awakening quests. The only ways to obtain this weapon is through the quest or night vendor. This makes is hard to obtain and it can be more expensive to repair. The weapon is good for PvP and has higher AP than the green version. It also has a Damage Against Human +7 item effect which is good for PVP.
Dragon Slayer Celestial Bo Staff
Dragon Slayer weapons are very comparable to the Dandelion weapons with their stats. They have slightly less AP but are much cheaper to repair and much less hassle. However, the Dragon Slayer weapons cannot be placed on the marketplace and must be crafted by the player themselves.
Dandelion Celestial Bo Staff
Dandelion weapons are the BiS awakening weapons. It has much higher AP but it is only obtainable from a Dandelion Weapon Box (Karanda world boss loot) or from the night vendor.
Armor:
The best armor in the game is currently dropped from Bosses. You will want to aim to get the boots and gloves first.
Griffon’s Helmet (helmet) – dropped from Griffons in Kamaslyvia.
Dim Tree Spirit’s Armor (chest) – dropped from Dim Tree Spirit.
Bheg’s Gloves (gloves) – dropped from Bheg.
Urugon’s Shoes (shoes) – dropped from Urugon (Gaifinrasia Raid Captain Scroll).
Giath’s Helmet (helmet) alternative choice – dropped from Giath.
Muskan’s Shoes (shoes) alternative choice– dropped from Monastery Leader.
The best in slot armor for Tamer is Griffon’s Helmet, Dim Tree Spirit’s Armor, Bheg’s Gloves and Urugon’s Shoes.
The full set will give you Maximum MP/WP/SP +100, Maximum HP +200, Max Stamina +200, Attack Speed +1, Casting Speed +1, Movement Speed +1 and All Resistances 5%. You will also get higher Accuracy, Evasion and Damage Reduction from these pieces.
In the mean time you should be using one of the following armor sets:
A popular armor choice for new players is to go full 


Grunil set because it increases your maximum HP and will give you 2 socket slots on each piece, along with extra AP +7 set bonus. Another advantage of using this set is that it is viable on any class, allowing you to swap to another class easily.
Full Heve set is also a very popular choice and what I would recommend to a new player because it has an easier transition to boss gear. As soon as you get one boss item with Grunil, you lose the set bonuses which Grunil weaker.
Another alternative is to use is the Akum set. It has comparable stats to boss armor and also a very useful set effect that gives Damage Reduction and Hidden AP. If you are unable to get boss armor, then the Akum set is a good cheap alternative that will be good for both PVP and PV. Investing in this set may slow you down in your progression towards softcap, but is much cheaper once you factor in repairing and enhancing.
Accessories
There are a lot of choices available when it comes to accessories and it really depends on what you can get your hands on.
Earrings:
If available I recommend using the Asula’s Crimon Eye Earrings (Asula Set) if you are new to the game, this gives you 7 AP and also has very good set bonuses. Otherwise use Bares earrings for 2 AP and switch to Witch’s Earring as soon as possible for the 5 AP.
You want to aim for DUO/TRI Witch’s Earrings (9 AP/11 AP) before swapping to a DUO Tungrad Earrings (11 AP) because of the huge difference in cost. Tungrad Earrings are one of the best earrings you can get. The other alternative is Black Distortion Earrings which give the highest amount of AP (21 AP at PEN), but reduce your DP as well.
The Capotia Earring is also worth mentioning. It is available at level 62+ only but is a very good earring because of it’s high AP. It makes a perfect backup for enhancing and is essentially a free TRI Tungrad Earring.
Base |
DUO |
TRI / TRI / TRI / DUO |
TET / TRI / TET |
TRI / TET |
7 AP |
9 AP |
10 / 11 / 8 /11 AP |
10 / 13 / 13 AP |
15 / 15 AP |
 |
 |
  
|
 
|

|
|
Item Name |
Base Stats |
Enhance Increase |
 |
Bares Earring |
2 AP |
1 AP |
 |
Jarette’s Earring
(Jarette Set)
|
4 AP
4-Piece Set Bonus: Attack +5
6-Piece Set Bonus: Attack +10
Accuracy 2 Hidden Evasion 1
|
Cannot be Enhanced |
 |
Asula’s Crimon Eye Earring
(Asula Set)
|
7 AP Health 25
3-Piece Set Bonus: Health +300
5-Piece Set Bonus: Acurracy +20
|
Cannot be Enhanced |
 |
Blue Coral Earring |
4 AP
Max MP/WP/SP +25 Accuracy 2
|
2 AP Accuracy 2
|
 |
Red Coral Earring |
2 AP
Accuracy 14
Max Stamina +50
|
2 AP
Accuracy +4
|
 |
Witch’s Earring |
5 AP Accuracy 2
|
2 AP Accuracy 2
|
 |
Blue Whale Molar Earring |
5 AP
Max HP +100 Accuracy 2
|
2 AP Accuracy 2
|
 |
Fugitive Khalik’s Earring |
5 AP
Max Stamina +50
Max MP/WP/SP +50 Accuracy 2
|
2 AP
Max Stamina +20
Max MP/WP/SP +20 Accuracy 2
|
 |
Tungrade Earring |
7 AP
Black Spirit Rage +10% Accuracy 2
|
2 AP Accuracy 2
|
 |
Capotia Earring |
13 AP Accuracy 8 |
Accuracy 1 (alternating) DP 1 (alternating) |
 |
Black Distortion Earring |
6 AP Accuracy 6 0 DP |
3 AP Accuracy 2 – 1 DP |
Rings:
If available I recommend using the Asula’s Crimon Eye Ring (Asula Set) if you are new to the game, this gives you 7 AP and 2 DP as well as damage reduction and strong set bonuses. Otherwise use Bares rings for 2 AP and switch to Mark of Shadow as soon as possible for the 5 AP.
Sahazad’s Ring of Monarch is also available through the Valencia part I and II quests. It can’t be enhanced but it is a good alternative until you can get Ring of Crescent Guardian or Mark of Shadow to PRI/DUO.
The current best in slot, is a Tungrad Ring.
The Capotia Ring is also worth mentioning. It is available at level 61+ only but is a very good ring because of it’s high AP. It makes a perfect backup for enhancing and is essentially a free TRI Ring of Crescent Guardian.
Base |
PRI |
PRI / DUO |
DUO / TRI |
TRI |
TET / TET |
5 AP |
7 AP |
8 / 9 AP |
11 / 11 AP |
14 AP |
17 / 18 AP |
 |
 |

|

|
 |

|
|
Item Name |
Base stats |
Enhance Increase |
 |
Bares Ring |
2 AP |
1 AP |
 |
Jarette’s Ring
(Jarette Set)
|
4 AP
4-Piece Set Bonus: Attack +5
6-Piece Set Bonus: Attack +10
Accuracy 2 Hidden Evasion 1
|
Cannot be Enhanced |
 |
Asula’s Crimson Eye Ring
(Asula Set)
|
7 AP 2 DP Damage Reduction +2
3-Piece Set Bonus: Health +300
5-Piece Set Bonus: Acurracy +20
|
Cannot be Enhanced |
 |
Blue Coral Ring |
5 AP
Max MP/WP/SP +25 Accuracy 2
|
1 AP Max MP/WP/SP +5 Accuracy 2
|
 |
Mark of Shadow |
5 AP Accuracy 2
|
2 AP Accuracy 2
|
 |
Sahazad’s Ring of Monarch |
7 AP
Max HP +25
|
Cannot be Enhanced |

|
Ring of Crescent Guardian OR Eye of the Ruins Ring |
5 AP Accuracy 2
|
3 AP Accuracy 2
|
 |
Capotia Ring |
14 AP Accuracy 8 |
Accuracy 1 (alternating) AP 1 (alternating) |
 |
Tungrad Ring |
6 AP Accuracy 2 |
3 AP Accuracy 2 |
Necklace:
If available I recommend using the Asula’s Crimon Eye Necklace (Asula Set) if you are new to the game, this gives you 11 AP and 3 DP as well as damage reduction and an amazing set bonus. Otherwise use Bares Necklace for 4 AP and enhance this to DUO/TRI for 8 AP/10 AP. Enhancing a Bares Necklace is much cheaper than using an un-enhanced BiS necklace. You then want to swap to a DUO Serap’s or PRI Ogre/Tungrad.
The Manos Necklaces are also an alternative for PvP, if you don’t have a DUO Seraps already, due to their item effects. I personally wouldn’t bother with them though because you will want as much AP as possible.
Base |
PRI |
DUO / PRI |
TRI / DUO |
TRI / TRI |
TET |
11 AP |
12 AP |
16 / 15 AP |
20 / 20 AP |
25 / 25 AP |
30 AP |
 |
 |

|

|

|
 |
|
Item Name |
Base Stats |
Enhance Increase |
 |
Bares Necklace |
4 AP |
2 AP |
 |
Jarette’s Necklace
(Jarette Set)
|
7 AP Accuracy 2 Hidden Evasion 1
4-Piece Set Bonus: Attack +5
6-Piece Set Bonus: Attack +10
|
Cannot be Enhanced |
 |
Asula’s Crimson Eye Necklace
(Asula Set)
|
11 AP 3 DP Damage Reduction +3
3-Piece Set Bonus: Health +300
5-Piece Set Bonus: Acurracy +20
|
Cannot be Enhanced |
 |
Ancient Guardian Seal
(Ancient Weapon Core Set)
|
6 AP
3 DP
Set Effect: Accuracy +20 Accuracy 4 Damage Reduction 3
|
2 AP
1 DP Accuracy 4 Damage Reduction 1
|
 |
Manos Necklace – Topaz |
6 AP
Knockdown/ Bound Resistance +30% Accuracy 4
|
3 AP
Knockdown/ Bound Resistance +2% Accuracy 4
|
 |
Manos Necklace – Ruby |
6 AP
Grapple Resistance +30% Accuracy 4
|
3 AP
Grapple Resistance +2% Accuracy 4
|
 |
Manos Necklace – Emerald |
6 AP
Stun/Stiffness/ Freezing Resistance +30% Accuracy 4
|
3 AP
Stun/Stiffness/ Freezing Resistance +2% Accuracy 4
|
 |
Manos Necklace – Diamond |
6 AP
Resistance to all status anomalies +10% Accuracy 4
|
3 AP
Resistance to all status anomalies +1% Accuracy 4
|
 |
Manos Necklace – Sapphire |
6 AP
Knockback/ Floating Resistance +30% Accuracy 4
|
3 AP
Knockback/ Floating Resistance +2% Accuracy 4
|
 |
Sicil’s Necklace |
7 AP
3 DP Evasion 3 Hidden Evasion 6
|
3 AP
2 DP Evasion 2 Hidden Evasion 4
|
 |
Serap’s Necklace |
8 AP
Max HP +50 Accuracy 4
|
4 AP Accuracy 4
|

|
Ogre Ring OR Latenn’s Power Stone |
10 AP Accuracy 4
|
5 AP Accuracy 4
|
 |
Tungrad Necklace |
10 AP
Black Spirit Rage +20% Accuracy 4
|
5 AP
Accuracy 4
|
Belt:
If available I recommend using the Asula’s Crimon Eye Belt (Asula Set) if you are new to the game, this gives you 6 AP and has amazing set bonuses. Otherwise use Bares Belt for 2 AP and swap to Tree Spirit Belt as soon as possible for more AP and high accuracy.
You want to aim for a PRI/DUO Tree Spirit Belt before swapping to DUO Basilisk’s because it is much cheaper and easier to get hold of. Basilisk’s Belt and Valtarra are very good belts but Tungrade is currently the best in slot.
Base |
DUO |
TRI / PRI |
DUO |
TRI / TRI |
TET |
6 AP |
7 AP |
9 / 8 AP |
11 AP |
14 / 14 AP |
17 AP |
 |
 |

|
 |

|
 |
|
Item Name |
Base Stats |
Enhance Increase |
 |
Bares Belt |
2 AP
Weight Limit +40
|
1 AP |
 |
Jarette’s Belt
(Jarette Set)
|
4 AP
Accuracy 2
Hidden Evasion 1
4-Piece Set Bonus: Attack +5
6-Piece Set Bonus: Attack +10
|
Cannot be Enhanced |
 |
Asula’s Crimson Eye Belt |
6 AP
Weight Limit +100 LT
3-Piece Set Bonus: Health +300
5-Piece Set Bonus: Acurracy +20
|
Cannot be Enhanced |
 |
Ancient Weapon Core
(Ancient Guardian Seal Set)
|
4 AP
4 DP
Weight Limit +60 LT Damage Reduction 4 Accuracy 2
Set Effect: Accuracy +20
|
1 AP
1 DP
Weight Limit +10 LT Damage Reduction 1 Accuracy 2
|
 |
Tree Spirit Belt |
5 AP
Accuracy +6
Weight Limit +80 LT
|
2 AP
Accuracy +10
|
 |
Basilisk’s Belt |
5 AP
Weight Limit +80 LT Accuracy 2
|
3 AP
Accuracy 2
|
 |
Valtarra Eclipsed Belt |
5 AP
Health 0
Weight Limit 80LT
Accuracy 2
|
3 AP
Health 25 Accuracy 2
|
 |
Tungrad Belt |
6 AP
Black Spirit’s Rage 20%
Weight Limit 80LT
Accuracy 2
|
3 AP
Accuracy 2
|
Sockets (Crystals)
These are an
example of the best sockets for your class. Magical Crystal of Infinity – Evasion has been tested and proven to give more survivability than JIN/BON Cobelinus crystals and is also much cheaper. You can also swap precision crystals for Crystal of Elkarr
Black Magic Crystal – Precision x2
(weapon)
Accuracy +8, Ignore All Resistance 10%
Corrupted Magic Crystal x2
(sub-weapon)
Critical Hit Damge +10%, All AP +2, All Damage Reduction -2, 2 set: Critical Hit Damage +2%
HAN Magic Crystal – Hoom x2
(helmet)
Hoom 4 set – 8 Accuracy, 7% Resistance, 420 HP, 10 Damage Reduction, 8 Evasion
Magical Crystal of Infinity – Evasion x2
(chest)
Special Attack Evasion Rate +10%
JIN Black Magic Crystal – Viper x2
(gloves)
Attack Speed +1, Casting Speed +1, Accuracy 20
HAN Magic Crystal – Hoom x2
(shoes)
Hoom 4 set – 8 Accuracy, 7% Resistance, 420 HP, 10 Damage Reduction, 8 Evasion
These are an example of some cheaper crystals for your class if you don’t have as much to spend and want to go cheap crystals that will aid you while grinding.
Magic Crystal of Infinity – Precision x2
(weapon)
All Accuracy +8
Magic Crystal of Infinity – Critical x2
(sub-weapon)
Additional Critical Hit Damage +10%
Magic Crystal of Infinity – Agility x2
(helmet)
All Evasion +8
Magical Crystal of Infity – Evasion x2
(chest)
Special Attack Evasion Rate +10%
Magic Crystal of Infinity – Assault x2
(gloves)
Attack Speed +2
Magic Crystal of Infinity – Swiftness x2
(shoes)
Movement Speed +2
Example Gear Builds
I highly recommend using BDOPLANNER.COM to help you plan your build and track your progression.
The build you choose completely depends on your playstyle and what role you want to play in PVP. Below are some example builds to help you decide what is best for you.
Leveling build: link
Here is what to aim for when leveling and before you get your boss gear. You should focus on enhancing your weapons first and then your armor. Try to also ultimate all your pieces as soon as possible, especially your armor because it will give quite a big DP boost.
Click image below to enlarge

Low-Tier build: link
Here is a mid-tier build to use if you are looking to improve your gear before you get boss gear. You may want to use Red Coral Earrings or Witch’s Earrings instead but they can be quite expensive compared to the rest of the gear.
Click image below to enlarge

Mid-tier build: link
Here is a mid-tier build to use once you have boss gear. You want to aim to get TRI as soon as possible and then work on your accessories. You want to try to make sure you have a minimum of 300 accuracy when using Nouver. You can also use a TET heve and TRI Muskan’s shoes instead but Griffon’s and Urugon’s shoes are currently considered best in slot in the gear meta.
Click image below to enlarge

Softcap build: link
Here is what to aim for if you are going for. It takes a long time to get to this stage, and there are lots of small improvements and other accessories you will use along the way, but this is ideally your softcap build for PVP.
For PVE, you want to be using a Kutum with Corrupted Magic Crystals. Once you reach 261 AP with Nouver, you will want to stop using Kutum for PVE however, until you reach 265 AP with Kutum. After many tests, it is confirmed that Nouver performs better than Kutum in these brackets. More information about AP and DP brackers can be found here
You may also want to consider starting to put Caphras stones into your gear for bonus stats to help you get to the next AP bracket. Begin by getting level 4 in your main hand for the extra 4 AP. Then you will want to move on to putting level 2 into each armor piece before getting them all up to level 4 as well.
Click image below to enlarge

End-game build: link
Here is what to eventually aim for. It takes a long time to get to this stage, and there are lots of small improvements and other accessories you will use along the way, but this is ideally your end game build for PVP. Make sure to put Caphras stones into your equipment for extra stats. You can also swap out both of the Black Magic Crystal – Precision for Crystal of Elkarr (best in slot) instead but these are very costly and harder to obtain.
For PVE, you want to be using a Kutum with Corrupted Magic Crystals. Once you reach 261 AP with Nouver, you will want to stop using Kutum for PVE however, until you reach 265 AP with Kutum. After many tests, it is confirmed that Nouver performs better than Kutum in these brackets. More information about AP and DP brackers can be found here
For PVP, it really depends. If you are only doing tier 1 node wars for example, then it is better to stick with Kutum because the node is AP capped anyway and the extra DP can push you to a higher DP bracket.
Click image below to enlarge

Consumables
When grinding, I recommend using the Simple Cron Meal. It offers various bonuses and is also the only food which will give you an skill points experience buff. If the cron meal isn’t available, you can use EXP Elixirs and Milk Tea, then other food of your choice such as Margoria Seafood and Serendia Special. It really depends on your preference.
For your food rotation in node wars/siege, I would recommend using Knight Combat Rations, Kamaslyvia Special, Valencia Special and then King of Jungle Hamburger in that order. This requires a 2 hour preperation. If you are late or lazy, you can use Exquisite Cron Meal. I would also recommend using the Giant’s Draught or party elixirs.
The recipes for these are:
ICON |
RESULT |
INGREDIENTS |
USE |
 |
Knight Combat Rations |
Dark Pudding x1, Ham Sandwich x1, Fruit Wine x1, Meat Croquette x1
|
All Attack +5, Damage against human race +5, All Damage Reduction +5 for 120 minutes
|
 |
Special Kamasylvia Meal |
Rainbow Button Mushroom Sandwich x1, Coconut Pasta x1, Fig Pie x1 , Fruit Wine x2, Rainbow Button Mushroom Cheese Melt x1 |
Max HP +150, Max Stamina 200, Back Attack Damage +5% for 110 minutes |
 |
Special Valencia Meal |
Teff Sandwich x1, King of Jungle Hamburger x1, Couscous x1, Fig Pie x2, Date Palm Wine x2
|
Nullifying all Resistances +4%, Resistance against all Debuffs +4%, All Evasion +10, Decrease of damages from Monsters -6% for 110 minutes
|
 |
King of Jungle Hamburger |
Teff Bread x4, Pickled Vegetables x2, Lion Meat x4, Nutmeg x3 |
Ignores All Resistance +3%, Critical Hit Damage +5% for 110 minutes |
In addition, you may want to use Perfume of Courage (buff lost on death) and Tough Whale Tendon Elixirs. Usually these are not required for node wars.
Other buffs you may want to collect can be found here: [link]
Useful Links
Change Log
- 11/10/2015 – posted the first version of the guide
- 16/06/2020 – complete rework of the guide